NAME

DRINKLOVE

TYPE

BEVERAGE E-COMMERCE & APP

FROM-TO

2021 - 2021

ROLE

UX/UI DESIGNER

SUMMARY

Enter Drinklove, the colossal web emporium where libations and abstemious elixirs collide in a dazzling array! Teaming up with an agency, we tackled the Herculean task of crafting an e-commerce titan. With more categories than a bookworm's library, finding the perfect potion was the name of the game. We wove together user-friendly magic, ensuring every click led to liquid gold. It's an intoxicating journey through the world of spirits, sans the hangover!

UX TIME

FIRST

  • BRIEF

  • UNDERSTANDING THE COMPANY / THE BRAND / THE PRODUCT / THE PROBLEM

SECOND

  • GOALS

THIRD

  • RESEARCH

  • PERSONAS

  • COMPETITORS

  • USER JOURNEY

LAST BUT NOT LIST

  • ANALYSIS

  • INSIGHTS

  • DATA

UX TIME - GOING DEEP - IN SHORT

BEFORE I EMBARK ON CREATING THE AWESOME STUFF, LET ME CLEAR THE AIR - I'M NOT AN ARTISTIC GENIUS, BUT A DESIGN GURU. SO, LET'S PLUNGE DEEP INTO THE ABYSS OF THE PROBLEM AND THEN WORK OUR MAGIC TO SOLVE IT IN THE MOST PHENOMENAL WAY IMAGINABLE. the main goal was to create a platform for selling products, aiming to minimize friction and complexity compared to other similar websites. We wanted to emphasize the importance of each product while also assisting users in efficiently filtering their searches. WE WANT TO MAKE USERS GO GAGA OVER IT!


PRESSING QUANDARIES AND OUR EXCITING AGENDA:

/ WHO ON EARTH IS drinklove?
/ WHO'S OUR CURRENT FAN CLUB?
/ WHAT MAKES THEM TICK?
/ WHAT SETS THEIR HEARTS ABLAZE?
/ WHO DO WE ASPIRE TO HAVE AS OUR FUTURE ADMIRERS? ANY IDEAS?
/ LET'S PLOT THE CUSTOMER JOURNEY LIKE A PIRATE PLUNDERS TREASURE!
/ LET'S SCOPE OUT OUR RIVALS AND AIM FOR THE STARS!
/ IT'S TIME TO TEST THE SITE WITH OUR TARGET AUDIENCE
/ WE'LL SHAKE THINGS UP WITH SOME A/B TESTING TO VALIDATE OR CRUSH OUR BOLD SOLUTIONS!
/ AND HEY, WE CAN'T FORGET TO TEST DRIVE SOME CRUCIAL DECISIONS AND SEE IF THEY STRIKE GOLD!
/ PERFORMANCE CHECKS, FOLKS! LET'S MAKE SURE WE'RE ROCKING THE CHARTS!

UX TIME > GOING TOWARD UI

PROTOTYPE

WIREFRAME

LAYOUTS

COMPONENTS

TEST

VALIDATE

REPEAT

UI TIME

STYLE RESEARCH

INSPO

TOKENS / VARIABLES / ASSETS

DESIGN SYSTEM

FINGER-LICKIN' GOOD DESIGN

ANIMATED / INTERACTIVE MOCKUPS

RESULTS - BORING PART

ONCE I WRAPPED UP THE ENTIRE PROJECT, I CRAFTED AN AWESOME ANIMATED MOCKUP (USUALLY WITH VIDEOS CREATED IN AFTER EFFECTS) AND THEN PROUDLY SHOWED OFF TO THE CUSTOMER HOW EPIC THE FINAL OUTCOME TURNED OUT TO BE. TOGETHER, WE ENSURED THAT EVERYTHING WAS SPOT-ON. IF THAT'S THE CASE, AND THE CUSTOMER ISN'T BOTHERING, WE MOVE FULL STEAM AHEAD INTO DEVELOPMENT.

RESULTS - COOL PART

NAME

DRINKLOVE

TYPE

BEVERAGE E-COMMERCE & APP

FROM-TO

2021 - 2021

ROLE

UX/UI DESIGNER

SUMMARY

Enter Drinklove, the colossal web emporium where libations and abstemious elixirs collide in a dazzling array! Teaming up with an agency, we tackled the Herculean task of crafting an e-commerce titan. With more categories than a bookworm's library, finding the perfect potion was the name of the game. We wove together user-friendly magic, ensuring every click led to liquid gold. It's an intoxicating journey through the world of spirits, sans the hangover!

UX TIME

FIRST

  • BRIEF

  • UNDERSTANDING THE COMPANY

  • UNDERSTANDING THE BRAND

  • UNDERSTANDING THE PRODUCT/SERVICE

  • UNDERSTANDING THE PROBLEM

SECOND

  • GOALS

THIRD

  • RESEARCH

  • PERSONAS

  • COMPETITORS

  • USER JOURNEY

  • BRIEF

LAST BUT NOT LIST

  • ANALYSIS

  • INSIGHTS

  • DATA

UX TIME - GOING DEEP - IN SHORT

BEFORE I EMBARK ON CREATING THE AWESOME STUFF, LET ME CLEAR THE AIR - I'M NOT AN ARTISTIC GENIUS, BUT A DESIGN GURU. SO, LET'S PLUNGE DEEP INTO THE ABYSS OF THE PROBLEM AND THEN WORK OUR MAGIC TO SOLVE IT IN THE MOST PHENOMENAL WAY IMAGINABLE. the main goal was to create a platform for selling products, aiming to minimize friction and complexity compared to other similar websites. We wanted to emphasize the importance of each product while also assisting users in efficiently filtering their searches. WE WANT TO MAKE USERS GO GAGA OVER IT!


PRESSING QUANDARIES AND OUR EXCITING AGENDA:

/ WHO ON EARTH IS drinklove?
/ WHO'S OUR CURRENT FAN CLUB?
/ WHAT MAKES THEM TICK?
/ WHAT SETS THEIR HEARTS ABLAZE?
/ WHO DO WE ASPIRE TO HAVE AS OUR FUTURE ADMIRERS? ANY IDEAS?
/ LET'S PLOT THE CUSTOMER JOURNEY LIKE A PIRATE PLUNDERS TREASURE!
/ LET'S SCOPE OUT OUR RIVALS AND AIM FOR THE STARS!
/ IT'S TIME TO TEST THE SITE WITH OUR TARGET AUDIENCE
/ WE'LL SHAKE THINGS UP WITH SOME A/B TESTING TO VALIDATE OR CRUSH OUR BOLD SOLUTIONS!
/ AND HEY, WE CAN'T FORGET TO TEST DRIVE SOME CRUCIAL DECISIONS AND SEE IF THEY STRIKE GOLD!
/ PERFORMANCE CHECKS, FOLKS! LET'S MAKE SURE WE'RE ROCKING THE CHARTS!

UX TIME > GOING TOWARD UI

PROTOTYPE

WIREFRAME

LAYOUTS

COMPONENTS

TEST

VALIDATE

REPEAT

UI TIME

STYLE RESEARCH

INSPO

TOKENS / VARIABLES / ASSETS

DESIGN SYSTEM

FINGER-LICKIN' GOOD DESIGN

ANIMATED / INTERACTIVE MOCKUPS

RESULTS - BORING PART

ONCE I WRAPPED UP THE ENTIRE PROJECT, I CRAFTED AN AWESOME ANIMATED MOCKUP (USUALLY WITH VIDEOS CREATED IN AFTER EFFECTS) AND THEN PROUDLY SHOWED OFF TO THE CUSTOMER HOW EPIC THE FINAL OUTCOME TURNED OUT TO BE. TOGETHER, WE ENSURED THAT EVERYTHING WAS SPOT-ON. IF THAT'S THE CASE, AND THE CUSTOMER ISN'T BOTHERING, WE MOVE FULL STEAM AHEAD INTO DEVELOPMENT.

RESULTS - COOL PART